![]() ![]() Individual characters in the game give amusing responses when clicked repeatedly.Bill Roper, the game designer and self-proclaimed "closet actor," provided all the voices for this game and the sequel Warcraft II.Blizzard later used the plot of the game as the basis for a Warcraft novel (see Spin-offs section). The official press release cited "poor quality" and a "lack of standards" as reasons for the game's sudden cancelation. Warcraft Adventures: Lord of the Clans was to be an adventure game set in the Warcraft universe, but was cancelled near the end of the development cycle. Some of the surrounding terrain is obscured in the fog of war. This screenshot of Warcraft: Orcs & Humans shows a small village with two footmen guarding it. ![]() (Note that Azeroth is also the name of the continent and world in which the games are set.) The game is set in the kingdom of Azeroth, as it appears in later games. The game's idea was borrowed from Dune 2 and Warcraft was second representator of the its genre. Warcraft is noted for being one of the most successful franchises in computer game history, and has revolutionized the real-time strategy genre of computer games. Warcraft was developed for the DOS operating system and is available for Windows and Macintosh. Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. Template:If defined call1 Template:If defined call1 Template:If defined call1 Template:If defined call1 Template:If defined call1 Release date(s) The original box art for Warcraft: Orcs & Humans ![]()
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